;;; Config ; Force the game to run at a specific framerate. ; Setting this to `0` will auto-detect the monitor's framerate. ; This can be given as an integer (e.g. `100`), a ratio (e.g. `101/2`), or a ; decimal (e.g. `50.5`). ; CLI Argument: -fps=value ; Default: 0 fps=0 ; Force the game to run at a specific framerate when not the active window. ; Setting this to `0` will use the foreground framerate. ; This can be given as an integer (e.g. `100`), a ratio (e.g. `101/2`), or a ; decimal (e.g. `50.5`). ; CLI Argument: -bg-fps=value ; Default: 25 bg-fps=25 ;;; Features ; Whether to enable fps unlock and cpu use fix in the menu ; CLI Argument: -fmenu-fps=value ; Default: true menu-fps=true ; Whether to enable fps unlock and cpu use fix in the game ; CLI Argument: -fgame-fps=value ; Default: true game-fps=true ; Whether to enable entity motion smoothing ; Requires: `game-fps` ; CLI Argument: -fmotion-smoothing=value ; Default: true motion-smoothing=true ; Whether to use the new Arcane Sanctuary background ; Requires: `game-fps` ; Default: true arcane-bg=true ; Whether to fix the animation rate of things incorrectly tied to the frame rate. ; Requires: `game-fps` ; Default: true anim-rate-fixes=true ; Whether to apply motion smoothing to the weather effects. ; Requires: `game-fps` ; Default: true weather-smoothing=true ;;; Compatibility hacks ; Whether to reapply all patches once the menu screen has loaded. ; May help compatibility with other mods, but may also break things. ; Requires: `menu-fps` ; Default: true reapply-patches=true ; Whether to verify the game's code before applying patches. ; Disabling this might fix compatibiltiy issues with other mods, or it might ; break things. ; Default: true integrity-checks=false